Beta 2.9 Pre-Release: Reducing the punishment
After receiving some feedbacks, I decided it was time to mature the fail state of Recolonizer from a simple INSTA-KILL which can be quite unnerving and unnecessarily punishing... So I replaced it with:
Getting colonized
When you're colonized, you lose. How do you get colonized? The enemy needs to lower your flag. Simple! But changes the dynamic completely. It takes time to lower the flag, which I can control, having a finer tune on the difficulty of a given level / security of a given area.
What about maps where you have multiple flags?
Depends on the map; in siege-type situations, a breach represents a loss: If any of your flags is lowered, you lose.
In survival-type situations, as long as you hold on to something, it's mission accomplished.
Access ships earlier
I noticed nobody commented about the ships in the game, which are a bit of an interesting tower; I figured nobody got far enough to unlock it. So I moved to unlocking the most basic harbour, defensive ship, and collection ship in the tutorial itself.
And also modified the tutorial to be less wordy, and to be a bit more visual. And of course, also introduce the harbor tower.
Also made some UI improvements, such as little red arrows so you have an idea of what ships are outside of view to better manage your defenses. And displaying the cannons range on hover, and stats on click.
Files
Get Recolonizer – Tower Defense
Recolonizer – Tower Defense
Defend your island from invaders in this fast-paced tower defense
Status | In development |
Author | forloopcowboy |
Genre | Strategy |
Tags | Alternate History, Automation, Family Friendly, Indie, Low-poly, Pirates, Tower Defense |
Languages | English |
More posts
- Beta 2.9 Pre-Release: Introducing the booty looter (no joke)9 days ago
- Beta 2.9 Pre-Release: Introducing speedrunning16 days ago
- Beta 2.9 Pre-Release: A new HOT tower is coming...16 days ago
- Beta 2.9 Pre-Release: A big refactor and a proper soundtrack!18 days ago
- Beta 2.8 - New projectile, day-night cycles, game settings menu.25 days ago
- Future plans: Story mode, progression system, official release!27 days ago
- Beta 2.7 - Graphical updates, version migration, and some great news!28 days ago
- Beta 2025.02.3 – Introducing the gatling gun, and rebalancing unlocks...33 days ago
- Beta 2025.02.2 – Another UI overhaul and other improvements...39 days ago
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