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Devlog
RecolonizerTD (Alpha)
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Devlog
Alpha v2024.10.5 - Visual effects and performance improvements
October 19, 2024
by
forloopcowboy
#performance, #pooling, #vfx
There is not much to talk about for this release, but there was a lot of work involved in it. In summary, I looked at the core elements of the cannons and decided to implement some visual effects to h...
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Alpha v2024.10.4.1 - Addressing player feedback
October 18, 2024
by
forloopcowboy
#patch
Fixing up some glaring gameplay issues During a recent playtest with a good friend of mine, I noticed a few important frustrations arising from his gameplay: Deleting towers is too easy, and you can e...
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Alpha v2024.10.4 - Some quality of life features...
October 18, 2024
by
forloopcowboy
#balance-updates
Addressing feedback and enabling control In case you weren't aware, this game is composed of many different features, components, and bits of code I've built over the years for several unfinished prot...
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Alpha v2024.10.3 - New Cannon!
October 17, 2024
by
forloopcowboy
#shotgun, #alpha, #new-cannon
A NEW CANNON APPEARS... THE GRAPESHOOTER! As the mechanics of the tower defense begin to take shape, and the UI lets you do most things the cannons already can do (cough cough, still unable to change...
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